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Showing posts from November, 2022

Reading Racer

About the game: The game I chose to write my journal entry about is Reading Racer, it is an online reading game that promotes fluency. It can be used for students of all ages and reading levels, by having the students read a passage out loud their level of accuracy and fluency will help them win a race. Reading Racer was created by SeaShel Education and is a free Early Childhood reading app. The app uses the device's microphone and voice recognition software to listen to a child read aloud the words on the screen. The app's goal is to allow students to gain confidence and fluency when reading aloud. The app is geared toward students ages 5-8 and contains over 200 stories and poems for students to practice with. Due to the nature of the game the student receives instant feedback and visual rewards.  Playing the game:  When beginning the game the parent or teacher logs into the app, and picks the age of the student and the pace of reading. A video then plays explaining how to us...
For this journal entry, I interviewed my, male, 17-year-old cousin. He is a junior in High School and spent the totality of his freshman year online, and was bounced between virtual schooling and in-person schooling during his sophomore year. What surprised me the most was how open he was to talk about how much he is using social media and its impact on his life. I was also surprised when he told me that it doesn’t affect his self-image because he is a very “on trend” dressing guy, an athlete, and a person of color,  so I assumed he would have put more weight on what the internet says about how he looks than he says it does. With how much time he spends on extra-curriculars I’m not surprised by his screen time being 5.5 hours, I would like to know what the screen time of someone not involved in after-school activities looks like, and compare their answers to the same questions.  ______________ How often do you use your phone, computer, or some other form of technology in a day...